Commons is a library of various helpers and extension methods for types from .NET, Unity, UniRx, DOTween, etc, that provides a concise fluent syntax for many common or more complex operations. This is where I put everything I feel is missing from the APIs I use everyday.
- Extension methods for
- Interpolation: linear, quad/cubic Bézier, inversed interpolation (ratio), transposition (from one range to another)…
- Wrapping, clamping, easing, filtering, smoothing, comparing
TestSchedulerthat are currently missing from UniRx (Silphid.Sequencit uses those for unit testing), but I have submitted a pull request for them to be merged into UniRx.
- And much more!